3D & 2D Artist (Marketing & Game Assets)
Joined the project as a 3D marketing artist and quickly transitioned into leading the visual direction of the card design.
Redesigned the first album visual style, establishing the official brand look used for the product launch and subsequent releases.
Lead artist responsible for all subsequent albums, variants, and physical card editions.
Created 3D renders and animations for marketing campaigns, contributing to social media content.
Contributed to social media content reaching 3M+ combined likes across official club accounts.
Supported the product's launch, which reached #1 Sports Games, #3 Free Games, and #1 Card Games on the App Store in its first week.